Project DescriptionThis project is an implementation of "5 in a row" game. Two players ("X" and "O") make moves one after another. The first player who builds an unbroken row of 5 cells wins.
This is how it looks like:
Main screen:

Main screen with some debugging info on it:
The goalMy main goal was to play with F# and to test how it could cooperate with WPF/C#.
Points of interest
- Presentation logic uses WPF/C#, "business" logic (in this case in is game domain objects + AI) uses F#
- Nice example of how you could use custom panels - take a look at BoardPanel
- Strict View/ViewModel separation, though I didn't use any frameworks - it would be an overkill here
- The project contains 100th implementation of DelegateCommand class. Hua!